Dan Rosenfeld
Researcher (Alum)
Dan Rosenfeld is a researcher in Microsoft’s Applied Sciences Group (ASG), where he leads projects that aim to advance the state of the art in human-computer interaction (HCI) through the development of new devices and techniques. He also manages the university research program for the Microsoft Hardware Group.
Before joining Microsoft Dan worked as a research scientist at New York University, where he focused on HCI. At NYU he developed the Planar Manipulator Display, the first surface computer with a scalable system for moving physical objects under computer control.
Dan co-founded two companies in the toy and video game industry. At the first of these companies, HeadGames, he served as vice-president of product development, leading the creation of a video game for the SEGA game system that became the best-selling title of March, 1995, and the first arts and music education title for a mass market video-game platform. He was vice-president of product at the toy-development firm Smart Matter, where he was responsible for development of the Brainplane, a semi-autonomous remote-control toy airplane.
Earlier in his career, Dan contributed to the Xanadu hypertext project in the Advanced Technology Group at Autodesk, Inc., and was the developer of the Plexi Neural Network Development Environment marketed by Symbolics, Inc. More information about his current projects can be found at https://danrosenfeld.com.
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Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, Victoria, B.C. October, 2009 Pages 33-42 ISBN: 978-1-60558-745-5