Nigel Keam
Senior Researcher (Alum)
Nigel Keam joined the Applied Sciences group in 2011 and focuses on FPGA- and GPU-based systems for image processing.
His career in computing stretches back to the pre-PC days where he joined a New Zealand startup that built and sold the Pegasus microcomputer in 1980. Since then he has worked in the areas of databases, device drivers, graphics, computer games, operating systems, image processing, and FPGA development. His background interests include computer gaming, CPU architecture, and alternative programming approaches.
Nigel joined Microsoft in 1995 to work on a video-on-demand system and since then has written parts of Windows CE, D3D for Sega Dreamcast, worked on various games from Microsoft Studios, and vision systems for Microsoft Surface. During his tenure at Microsoft he has applied for over 35 patents.